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FEAT 01
Features

One operator.
Total control.

Built for simplicity — create, customize, and trigger the right visuals at the perfect moment. No Unreal Engine expertise needed.

Explore Features
FEAT 02
Platform Features
01
Pack Library

A curated library of broadcast-grade animated packs for sports and entertainment. Filter by sport, style, or season — swap in new content without any downtime.

App Preview
02
Show Management

Sequence your entire event from pre-game warmup to final buzzer. Build cue lists, set timers, and trigger graphics in the order your show demands.

App Preview
03
Smart Chip Generator

Feed in team data — logos, colors, names — and Smart Chip builds branded graphic templates instantly. No manual design work required.

App Preview
04
Sponsor & Logo Swap

Swap sponsor logos, team marks, and color schemes across all graphics in seconds. Deliver tailored sponsor activations without touching individual templates.

App Preview
05
Text & Color Editing

Edit text, adjust brand colors, and update dynamic data fields in real-time — no editor, no re-export, no delay.

App Preview
06
Live Preview

Preview any graphic on a virtual canvas before it hits the LED wall. Confirm timing, branding, and layout with confidence — zero surprises on the big screen.

App Preview
07
Instant Playout

Push graphics to every display zone simultaneously — centerhung, ribbon boards, concourse screens — with a single trigger. Zero latency, maximum impact.

App Preview
01 · Pack Library

Browse, install,
go live.

A curated library of broadcast-grade animated packs for sports and entertainment. Filter by sport, style, or season — swap in new content without any downtime.

02 · Show Management

Your full show.
One interface.

Sequence your entire event from pre-game warmup to final buzzer. Build cue lists, set timers, and trigger graphics in the order your show demands.

03 · Smart Chip Generator

Graphics built
automatically.

Feed in team data — logos, colors, names — and Smart Chip builds branded graphic templates instantly. No manual design work required.

05 · Text & Color Editing

Customize every
pixel, live.

Edit text, adjust brand colors, and update dynamic data fields in real-time — no editor, no re-export, no delay.

06 · Live Preview

See it before
you send it.

Preview any graphic on a virtual canvas before it hits the LED wall. Confirm timing, branding, and layout with confidence — zero surprises on the big screen.

07 · Instant Playout

One tap.
Full arena.

Push graphics to every display zone simultaneously — centerhung, ribbon boards, concourse screens — with a single trigger. Zero latency, maximum impact.

FEAT 03

What we've built.
What's coming next.

Real-Time Unreal Graphics
High-quality animated graphics rendered live without traditional export or render workflows.
Smart Chip System
Swap teams, sponsors, colors, logos, and text across templates using reusable data chips.
Team Database
Store team names, abbreviations, mascots, logos, palettes, and event-specific brand setups.
Logo & Palette Management
Manage multiple logos and color palettes for home, away, throwback, and special events.
Live Preview Modes
Preview graphics in-panel or fullscreen before sending content to production outputs.
Sponsor Integration
Update sponsor logos, billboards, CTAs, and branded graphics without rebuilding packages.
Interactive Fan Games
Support live fan games including racing, field goals, free throws, voting, and leaderboards.
Show Management
Create, duplicate, rename, and configure shows for games, opponents, dates, and events.
Reusable Templates
Build graphics once, then update teams, sponsors, text, colors, and media dynamically.
Thumbnail Generation
Automatically generate updated thumbnails when teams, sponsors, or template values change.
Real-Time Text Editing
Update prompts, chants, CTAs, instructions, and event copy directly from the interface.
Content Pack Library
Organize hype graphics, prompts, takeovers, sponsor moments, holidays, and custom packages.
Broadcast-Ready Output
Output clean graphics for SDI workflows, LED processors, control rooms, and venue systems.
Admin Configuration
Let technical users configure systems once while operators manage day-to-day production.
Data-Driven Graphics
Drive templates from structured data instead of hardcoded design or animation changes.
Multi-Canvas Output
Send graphics to center boards, ribbons, vertical displays, LED walls, and custom layouts.
Canvas Mapper
Map templates to venue-specific screen shapes, aspect ratios, and multi-display configurations.
QR Participation
Connect fans to mobile games, polls, votes, and activations through venue-ready QR flows.
Audience Analytics
Track engagement, activation performance, and fan participation across live events.
Replay Integration
Trigger video replay segments tied to in-game moments, scoring plays, and highlights.
FEAT 04
FAQ

Frequently Asked Questions

venue4D is a real-time graphics system designed for arenas, stadiums, and live event venues. It combines hardware, software, and pre-built graphic packs to enhance fan engagement, sponsorship activations, and in-game experiences.
venue4D is a turnkey solution including software, hardware and graphics built in Unreal Engine 5, allowing operators to trigger dynamic visuals, animations, and real-time content on LED displays.
No. venue4D is built with a user-friendly interface, allowing operators to trigger graphics and manage content without needing any Unreal Engine experience.
venue4D is ideal for sports arenas, stadiums, concert venues, and experiential signage — supporting high school, college, and professional-level facilities.
Yes. venue4D scales to any LED display configuration, from single screens to large multi-panel setups in stadiums and arenas.
Yes. venue4D integrates with existing venue control systems, LED processors, and scoreboard feeds for a smooth operator workflow.
New packs are regularly added to the venue4D marketplace, ensuring fresh content for every season or event. Custom graphics are available upon request.
Yes. venue4D operates on a flexible subscription model, giving venues ongoing access to software updates, new graphic packs, and technical support.
FEAT 05

Deliver game-changing graphics in your sports venue.

The ultimate real-time in-venue graphics system.

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